minuit

Theme roles

Components ask for a role, never a colour. A chroma gives each role a colour, light and dark.

Roles

The table shows the theme picked in the top bar. Glass turns the surfaces into dark smoke you see the world through.

RoleUsed forLightDark

How themes and resource packs stack

  • The player picks one theme for every minuit mod, and can give a single mod its own theme on the theme page. A mod's own pick wins over the global one; a mod the player never set wears the theme its author registered.
  • Themes are data files under assets/<namespace>/minuit/, in a mod jar or a resource pack, and reload with F3+T.
  • A file in your own namespace replaces minuit's file at the same path, so a pack can recolour a built-in chroma such as chromas/teal.json. Between two other namespaces, the one later in alphabetical order wins.
  • The Vanilla family draws the game's own button, slot and tooltip textures, so any resource pack that restyles those restyles minuit screens too.

Make a chroma

The Composer builds a chroma from a few colours and downloads it as a resource pack. Theme files gives the format, and Themes shows how to add a family or a chroma.